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Overview:
Amiga 68K port based on WinQuake v1.09 which was
the "original" source port of Quake.
Requirements:
1) An AGA Amiga
2) A fast 68060 processor
3) 16MB of FASTRAM
4) The original game or demo
Features:
1) 256 color double buffered graphics
2) Mouse wheel support
3) Native Paula 8 bit stereo sound
Configuration Options:
There are a few Tooltypes to play with.
1) displaytype: PAL, NTSC
2) closewb: Close the Workbench
3) hunksize: How munch hunk memory to allocate (16MB is the default)
4) nosound: Disable sound
5) rougue: Use the offical Quake TC
6) hipnotic: Use the offical Quake TC
7) game: Use the specified TC
Mouse interpolation is now enabled by default (console command 'm_filter').
Mouse look is now enabled by default (console command '+mlook').
The maximum number of particles that can be used is
now configurable (console command 'r_maxparticles').
The maximum number of dynamic lights that can be used is
now configurable (console command 'cl_maxdlights').
When running from the Shell you must specify a stack of at
least 300,000 (some total onversions may need more).
Any errors *should* be written to a file called 'ERROR.TXT' in the game directory.
Performance Considerations:
1) Fast File System is actually really slow, use PFS3 instead
2) Particles are slow on real classic hardware, can be set to zero (disabled)
3) Dynamic lights are slow on real classic hardware, can be set to zero (disabled)
Limitations:
1) No network support
2) No hardware 3D support
Version History:
1.23 - Added back support for RTG (CyberGFX API).
1.26 - Added support to run from the Shell.
1.30 - Improved WinUAE JIT stability, you can now specify how much memory to allocate,
dynamic lights enabled, mouse wheel fixed for weapon selection.
1.33 - Slight performance improvements.
1.34 - Fixed memory corruption on startup.
1.35 - Slight performance improvements.
1.36 - Reupload.
Links:
http://eab.abime.net/showthread.php?t=64697 (AmiQuake thread on EAB)
http://quake.wikia.com/wiki/WinQuake (WinQuake Wiki page)
Thanks and acknowledgments:
The EAB beta testers, Peter McGavin for the starting point.
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Contents of game/shoot/AmiQuake_AGA.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[Amiga] 10484 15805 66.3% -lh5- 3c89 Dec 24 11:59 AmiQuake/AmiQuake.info
[Amiga] 1259 2500 50.4% -lh5- 318e Dec 24 12:06 AmiQuake/AmiQuake.readme
[Amiga] 1865 2808 66.4% -lh5- 7773 Oct 6 2018 AmiQuake/AmiQuake.readme.info
[Amiga] 5612 14969 37.5% -lh5- c1e5 Dec 21 1999 AmiQuake/GNU.TXT
[Amiga] 743 1877 39.6% -lh5- e14a Dec 24 11:47 AmiQuake/ID1/config.cfg
[Amiga] 671 1095 61.3% -lh5- 5745 Dec 24 11:47 AmiQuake/ID1/config.cfg.info
[Amiga] 1386 2960 46.8% -lh5- 08ff Dec 21 1999 AmiQuake/README.TXT
[Amiga] 359126 359126 100.0% -lh0- c028 Dec 23 18:38 AmiQuake/src.zip
[Amiga] 17054 47996 35.5% -lh5- 38a8 Mar 22 1997 AmiQuake/WQREADME.TXT
[Amiga] 213726 433752 49.3% -lh5- 8cdc Dec 23 18:41 AmiQuake/AmiQuake
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 10 files 611926 882888 69.3% Dec 25 00:27
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