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game/shoot/AmiQuake_AGA.lha

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Short:Amiga port of WinQuake
Author:NovaCoder
Uploader:novacoder yahoo co uk
Type:game/shoot
Version:1.36
Architecture:m68k-amigaos
Date:2025-12-25
Distribution:Aminet
Download:game/shoot/AmiQuake_AGA.lha - View contents
Readme:game/shoot/AmiQuake_AGA.readme
Downloads:46

Overview:

Amiga 68K port based on WinQuake v1.09 which was 
the "original" source port of Quake. 


Requirements:

1) An AGA Amiga 
2) A fast 68060 processor
3) 16MB of FASTRAM
4) The original game or demo


Features:

1) 256 color double buffered graphics
2) Mouse wheel support
3) Native Paula 8 bit stereo sound


Configuration Options:

There are a few Tooltypes to play with.

1) displaytype: PAL, NTSC
2) closewb: Close the Workbench
3) hunksize: How munch hunk memory to allocate (16MB is the default)
4) nosound: Disable sound
5) rougue: Use the offical Quake TC
6) hipnotic: Use the offical Quake TC
7) game: Use the specified TC


Mouse interpolation is now enabled by default (console command 'm_filter').
Mouse look is now enabled by default (console command '+mlook').
The maximum number of particles that can be used is 
now configurable (console command 'r_maxparticles').
The maximum number of dynamic lights that can be used is 
now configurable (console command 'cl_maxdlights').
When running from the Shell you must specify a stack of at 
least 300,000 (some total onversions may need more).
Any errors *should* be written to a file called 'ERROR.TXT' in the game directory.


Performance Considerations:

1) Fast File System is actually really slow, use PFS3 instead
2) Particles are slow on real classic hardware, can be set to zero (disabled)
3) Dynamic lights are slow on real classic hardware, can be set to zero (disabled)


Limitations:

1) No network support
2) No hardware 3D support


Version History:

1.23 - Added back support for RTG (CyberGFX API).
1.26 - Added support to run from the Shell.
1.30 - Improved WinUAE JIT stability, you can now specify how much memory to allocate,
dynamic lights enabled, mouse wheel fixed for weapon selection.
1.33 - Slight performance improvements.
1.34 - Fixed memory corruption on startup.
1.35 - Slight performance improvements.
1.36 - Reupload.


Links:

http://eab.abime.net/showthread.php?t=64697 (AmiQuake thread on EAB)
http://quake.wikia.com/wiki/WinQuake (WinQuake Wiki page)


Thanks and acknowledgments:

The EAB beta testers, Peter McGavin for the starting point.


Contents of game/shoot/AmiQuake_AGA.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[Amiga]                  10484   15805  66.3% -lh5- 3c89 Dec 24 11:59 AmiQuake/AmiQuake.info
[Amiga]                   1259    2500  50.4% -lh5- 318e Dec 24 12:06 AmiQuake/AmiQuake.readme
[Amiga]                   1865    2808  66.4% -lh5- 7773 Oct  6  2018 AmiQuake/AmiQuake.readme.info
[Amiga]                   5612   14969  37.5% -lh5- c1e5 Dec 21  1999 AmiQuake/GNU.TXT
[Amiga]                    743    1877  39.6% -lh5- e14a Dec 24 11:47 AmiQuake/ID1/config.cfg
[Amiga]                    671    1095  61.3% -lh5- 5745 Dec 24 11:47 AmiQuake/ID1/config.cfg.info
[Amiga]                   1386    2960  46.8% -lh5- 08ff Dec 21  1999 AmiQuake/README.TXT
[Amiga]                 359126  359126 100.0% -lh0- c028 Dec 23 18:38 AmiQuake/src.zip
[Amiga]                  17054   47996  35.5% -lh5- 38a8 Mar 22  1997 AmiQuake/WQREADME.TXT
[Amiga]                 213726  433752  49.3% -lh5- 8cdc Dec 23 18:41 AmiQuake/AmiQuake
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        10 files  611926  882888  69.3%            Dec 25 00:27
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