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This a demo2 analog, recorded with Qboost3
This demo was made to show the performance of Qboost3.
Try typing "r_speeds 1" in the console while playing
qb3demo2 and compare with the original demo2.
(Timedemos doesn't reveal the truth, because the speedup
is restricted to where it's needed most: cobat situations.)
The Quakeboost packages are aimed at reducing the
CPU workload during combat, since framerate in quake
often drops by 50% in these situations.
My patches minimizes this slowdown considerably in singleplayer,
as well as in deathmatch games.
         
Throw the qb3demo2.dem file in Quake/ID1, and enjoy.
Christian Michael (Author)
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 Contents of game/data/Qb3demo2.lha
  PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                60705  141269  43.0% -lh5- f264 Feb 16  1999 qb3demo2.dem
[generic]                  478     808  59.2% -lh5- 890d Mar  4  1999 Qb3demo2.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         2 files   61183  142077  43.1%            Mar  5  1999
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